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Solo indie dev. Building retro arcade games entirely in code at NoSprite Studio. AI-augmented workflow.
Brand assets, key facts, and studio bios for NoSprite and Rift Drifter. Everything here is licensed for editorial use covering the studio or its games. For other requests, get in touch.
Studio brand · NoSprite
Profile pictures and cover artwork for the NoSprite social presence. Use these to credit the studio when covering the brand or any of its games. SVG sources are included alongside the PNGs for vector workflows.
NoSprite brand kit
All avatars (PNG + SVG) and platform banners (YouTube, X, Facebook, Reddit), PNG + SVG each.
PNG · 170 KB · high-res profile
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PNG · 109 KB · medium profile
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PNG · 32 KB · small profile / thumbnail
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Flagship · Shipped v1.0.6
Drift the void. Rise through the rifts.
Vector arcade space shooter rendered entirely in code. Endless chapter and wave progression, five phased boss fights, three weapon systems, four ships, six enemy classes. No ads, no pay-to-win, no installs required on the web build.
Game assets · Rift Drifter
Everything in one shot, or pick the pieces. All assets are licensed for editorial use covering NoSprite Studio or its games.
Rift Drifter press kit
App icons (1024 / 512 / 180), feature graphic, all 16 screenshots (8 iPhone + 8 iPad).
PNG · 446 KB · Google Play feature size
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Screenshots · iPhone
All phone shots
8 iPhone screenshots bundled as a .zip.
Screenshots · iPad
All tablet shots
8 iPad screenshots bundled as a .zip.
Solo indie dev. Building retro arcade games entirely in code at NoSprite Studio. AI-augmented workflow.
NoSprite Studio is a solo indie studio building retro arcade games rendered entirely in code. No sprite sheets, no audio files, no pre-made assets. Accessibility designed in from the foundation. AI-augmented workflow. Flagship: Rift Drifter, live on iOS, Android, browser, and itch.io.
NoSprite Studio is a solo indie game studio building retro arcade games rendered entirely in code. Every visual is geometry. Every sound is synthesis. No image files, no audio files, no pre-made assets. NoSprite started in April 2026 as a blank text editor and a curiosity about what HTML5 Canvas could really do. Five weeks later, Rift Drifter shipped to the App Store, Google Play, browser, and itch.io. Accessibility is designed in from the foundation, not bolted on. AI-augmented workflow: the human handles taste, judgment, and the final yes or no on every decision.
Reviews, interviews, coverage requests, accessibility-community questions, all welcome.